#ifndef ENEMY_BULLET_H
#define ENEMY_BULLET_H

#include <QPixmap>
#include <QRect>
#include "config.h"

class enemy_bullet
{
public:
    enemy_bullet();

    void updatePosition();

public:
    QPixmap enemy_bullet_pixmap;

    int enemy_bullet_x;
    int enemy_bullet_y;

    int enemy_bullet_speed;

    bool enemy_bullet_free;

    QRect enemy_bullet_rect;

};

#endif // ENEMY_BULLET_H
